I’m new here and I hope that you could help me.
I had to uninstall DFX audio enhancer but didn’t save my skins…
I like the Obsidian skin and tried to download it from the internet, but… not available.
Could someone give me a link to this file ?
You’re right, it does appear to be a dead end.
Let me ask FxSound’s lead audio engineer if he can maybe retrieve this file for you…
Hello @bvijay;
User @Chris55 is looking for the Obsidian skin from the old DFX.
I was hoping you might perhaps still have this file stored somewhere?
Thanks.
Happy to help.
It would be useful if you could share which version of DFX you are running, and also, where you found the Obsidian skin, on which site or in which bundle, if you can remember that?
Yes, that’s useful info, thank you.
Another question though: when did you reinstall your DFX?
Because FxSound switched to a new, free version (available on fxsound.com), and all the old license keys have stopped working…
I know this is on old topic, but I suspect that, like me, a lot of people still like the “DFX Gold” version… And I’ve made skins resembling the newer versions of the software. If anyone is interested, I can upload them.
I first sat at a keyboard in 1973. I never understood what was wrong with thread necromancy until today.
For the past few minutes, I have been looking for the update that incorporates skins.
re: the skins
Whatever it is called, the new windows design causes a significant problem for me. I use dark mode and will not switch back. The unnecessarily tall windows title bar is indistinguishable from window to window. For that reason, I find Sample2 the more useful even though I find all logos offensive. Something needs to occupy that space (waste of space). Sample1 looks much cleaner and I think a different color would mitigate the visibility issue.
I appreciate the criticism, and while I agree with a few of them, I purposely used the exact same proportions and colors of the official software in both of them. I could have made the title bar narrower and change the colors, however, I wanted to make the skin as close as possible to the original.