There’s a difference in the visual spectralizer between the Original Headset Output Mode and the FxSound Output Mode.
FxSound Output Works
But the modifications i do in the app itself don’t go through (Clarity; Ambience; Surround Sound; Dynamic Boost; Bass Boost)
✘ FxSound Profiles don’t make a difference.
SMALL NOTE: I hear the simplest change i make in the custom map of the app, the issue here is that in this case my streaming app (OBS) detects FxSound as the Output source, and enhances the audio, but it’s like it’s stuck in the Default Preset/Profile.
Sometimes i stream a more cinematic game and i put in Movie Mode, sometimes fighting games i put in Gaming Mode or Bass Boost for the extra punch feel, and for my viewers, that change doesn’t exist.