# Linux Version

**URL:** <https://forum.fxsound.com/t/linux-version/1996>\
**Category:** Share Feedback\
**Created:** [June 18, 2023, 9:41pm UTC](https://forum.fxsound.com/t/linux-version/1996 "2023-06-18T21:41:38Z")\
**Posts on this page:** 20\
**Page:** 1

<div class="post-metadata">

**Author:** ![Travis](https://avatars.discourse-cdn.com/v4/letter/t/bbce88/32.png) [@Travis](https://forum.fxsound.com/u/Travis)\
**Post date:** [June 18, 2023, 9:41pm UTC](https://forum.fxsound.com/t/linux-version/1996/1 "2023-06-18T21:41:38Z")

</div>

A Linux version of FxSound would be tremendously appreciated. I recently switched from Windows 11 to Pop! OS and have really been missing FxSound. I haven’t been able to find any suitable alternatives to it for Linux. What a shame!

---

<div class="post-metadata">

**Author:** ![doolhoofd](https://yyz2.discourse-cdn.com/flex030/user_avatar/forum.fxsound.com/doolhoofd/32/1131_2.png) [@doolhoofd](https://forum.fxsound.com/u/doolhoofd)\
**Post date:** [June 18, 2023, 9:56pm UTC](https://forum.fxsound.com/t/linux-version/1996/2 "2023-06-18T21:56:55Z")

</div>

Good evening Travis,  
Multiple requests for a Linux version have already been made (you can find them by typing the search term “Linux” into the field opened by the looking glass at the top right of the forum).  
This was James’ response:

> [@Is there any versions or later support for Ubuntu?](https://forum.fxsound.com/t/is-there-any-versions-or-later-support-for-ubuntu/752/5):
>
> To be honest it’s unlikely we’ll be able to get to making FxSound compatible with Ubuntu or Linux. There just aren’t enough users on the platform to make it a more valuable use of our limited development time compared with other things we can do.

However, if I’m not mistaken - and you’re willing to put up with some shenanigans -there are options out there to run virtualized operating systems on Linux, like VMware Workstation Player (freeware) for example:

> **[6 Best Virtual Machine Programs for Windows, macOS, and Linux](https://www.howtogeek.com/890379/best-virtual-machine-programs-for-emulating-another-os/)**
>
> Want to run Windows on a Mac, or boot into Linux without having to restart Windows?

I hope this answers your question; if you have any others, feel free to ask!

---

<div class="post-metadata">

**Author:** ![Travis](https://avatars.discourse-cdn.com/v4/letter/t/bbce88/32.png) [@Travis](https://forum.fxsound.com/u/Travis)\
**Post date:** [June 18, 2023, 10:28pm UTC](https://forum.fxsound.com/t/linux-version/1996/3 "2023-06-18T22:28:42Z")

</div>

Thank you for the quick reply!

Although I do sympathize with James’ sentiment, I feel that if FxSound _was_ ported to Linux, it would probably gain a lot of traction. I know there are much less users on Linux, but I think the users which _are_ on it would greatly appreciate it if existed and they were aware of it.

If the team ultimately decides it’s best to not develop a Linux version themselves, may I suggest open-sourcing FxSound so the community can port it to Linux? Assuming it’s written in a platform-agnostic language, porting the original code should be a relatively viable option. Although, given the fact the app isn’t already open-source, I take it the team has probably already considered it and decided on a reason to not open-source it.

I’d love to hear your thoughts on all of this, cheers!

---

<div class="post-metadata">

**Author:** ![doolhoofd](https://yyz2.discourse-cdn.com/flex030/user_avatar/forum.fxsound.com/doolhoofd/32/1131_2.png) [@doolhoofd](https://forum.fxsound.com/u/doolhoofd)\
**Post date:** [June 18, 2023, 10:41pm UTC](https://forum.fxsound.com/t/linux-version/1996/4 "2023-06-18T22:41:40Z")

</div>

To answer your question:

> [@Travis](#):
>
> If the team ultimately decides it’s best to not develop a Linux version themselves, may I suggest open-sourcing FxSound so the community can port it to Linux? Assuming it’s written in a platform-agnostic language, porting the original code should be a relatively viable option. Although, given the fact the app isn’t already open-source, I take it the team has probably already considered it and decided on a reason to not open-source it.

I am only a mod, but I am not aware of any current plans to opensource the software, so I can only assume that this is indeed the case.  
Quite a number of requests to opensource the software were made in [this thread](https://forum.fxsound.com/t/discontinuing-active-development-of-fxsound/1198) (which is [no longer current](https://forum.fxsound.com/t/restarting-active-development/1526), by the way).

---

<div class="post-metadata">

**Author:** ![Travis](https://avatars.discourse-cdn.com/v4/letter/t/bbce88/32.png) [@Travis](https://forum.fxsound.com/u/Travis)\
**Post date:** [June 18, 2023, 10:51pm UTC](https://forum.fxsound.com/t/linux-version/1996/5 "2023-06-18T22:51:08Z")

</div>

Thank you for the reply! I’ve reached out to archer directly via a reply on the second thread you linked to. Hopefully he’ll be able to answer the questions you were unable to.

---

<div class="post-metadata">

**Author:** ![doolhoofd](https://yyz2.discourse-cdn.com/flex030/user_avatar/forum.fxsound.com/doolhoofd/32/1131_2.png) [@doolhoofd](https://forum.fxsound.com/u/doolhoofd)\
**Post date:** [June 18, 2023, 10:55pm UTC](https://forum.fxsound.com/t/linux-version/1996/6 "2023-06-18T22:55:26Z")

</div>

[https://media4.giphy.com/media/v1.Y2lkPTc5MGI3NjExajlkOTRzd3BiazN1Z3R0YWo2MGtrb3huNmUzZGx5dHF3NmpxcGc3NCZlcD12MV9pbnRlcm5hbF9naWZfYnlfaWQmY3Q9dg/RV3ZmeQYBDYxo54zpJ/giphy.gif(image larger than 4 MB)](https://media4.giphy.com/media/v1.Y2lkPTc5MGI3NjExajlkOTRzd3BiazN1Z3R0YWo2MGtrb3huNmUzZGx5dHF3NmpxcGc3NCZlcD12MV9pbnRlcm5hbF9naWZfYnlfaWQmY3Q9dg/RV3ZmeQYBDYxo54zpJ/giphy.gif)

---

<div class="post-metadata">

**Author:** ![james](https://yyz2.discourse-cdn.com/flex030/user_avatar/forum.fxsound.com/james/32/2294_2.png) [@james](https://forum.fxsound.com/u/james)\
**Post date:** [June 21, 2023, 12:12am UTC](https://forum.fxsound.com/t/linux-version/1996/7 "2023-06-21T00:12:06Z")

</div>

If we did open-source FxSound I do think a Linux option would be far more likely to come to fruition.

As for whether we’ll make FxSound open-source, I want to talk more with the team, do more research, and get a better sense of whether we can get some contributors to help, but it’s something I think could make a lot of sense for us and the FxSound community moving forward.

---

<div class="post-metadata">

**Author:** ![JustMe](https://avatars.discourse-cdn.com/v4/letter/j/f0a364/32.png) [@JustMe](https://forum.fxsound.com/u/JustMe)\
**Post date:** [June 25, 2023, 11:01am UTC](https://forum.fxsound.com/t/linux-version/1996/8 "2023-06-25T11:01:46Z")

</div>

I also would like to see this. I am very seriously considering abandoning Windows for a Linux based system. I do think it is worthwhile to have this done. There are probably enough Linux users that it would be worth the effort to do this. and certainly once word got out more of the existing Linux users would use this as well. The way Windows is going I think more will be switching platforms and switching to Linux.

---

<div class="post-metadata">

**Author:** ![spark](https://avatars.discourse-cdn.com/v4/letter/s/4da419/32.png) [@spark](https://forum.fxsound.com/u/spark)\
**Post date:** [June 26, 2023, 8:37am UTC](https://forum.fxsound.com/t/linux-version/1996/9 "2023-06-26T08:37:42Z")

</div>

Have you tried installing FxSound using Bottles app on Linux? Maybe FxSound could work that way. You might need to install and use windows version of Video Player inside same bottle as FxSound.

> **[Easily run Windows software on Linux with Bottles! ⋅ Bottles](https://usebottles.com/)**
>
> Run Windows programs on Linux.

Even better if FxSound devs bundled FxSound with WineHQ, pre-configuring it with everything needed for FxSound .exe to work on Linux and released FxSound as a Flatpak package you can then simply install via App Store on Linux.

> **[WineHQ - Run Windows applications on Linux, BSD, Solaris and macOS](https://www.winehq.org/)**
>
> Open Source Software for running Windows applications on other operating systems.

If it works, awesome!

---

<div class="post-metadata">

**Author:** ![doolhoofd](https://yyz2.discourse-cdn.com/flex030/user_avatar/forum.fxsound.com/doolhoofd/32/1131_2.png) [@doolhoofd](https://forum.fxsound.com/u/doolhoofd)\
**Post date:** [June 26, 2023, 1:23pm UTC](https://forum.fxsound.com/t/linux-version/1996/10 "2023-06-26T13:23:44Z")

</div>

Thank you for sharing this. 💗

---

<div class="post-metadata">

**Author:** ![Tarek\_Hasan](https://avatars.discourse-cdn.com/v4/letter/t/90ced4/32.png) [@Tarek\_Hasan](https://forum.fxsound.com/u/Tarek_Hasan)\
**Post date:** [July 16, 2023, 9:32am UTC](https://forum.fxsound.com/t/linux-version/1996/11 "2023-07-16T09:32:48Z")

</div>

Hi @Travis, did you try [Easy Effects](https://flathub.org/apps/com.github.wwmm.easyeffects)? It should fulfil your needs. Even if FxSound devs start porting to Linux, that would take years before becoming usable. Because Linux has a complete different api and media pipeline. Also, Linux OS are now at transitioning period to pipewire.  
@james if you feel uncomfortable about making FxSound open-source due to possible copycat and theft of code, you could use strict licence like GPL-3.

---

<div class="post-metadata">

**Author:** ![Tarek\_Hasan](https://avatars.discourse-cdn.com/v4/letter/t/90ced4/32.png) [@Tarek\_Hasan](https://forum.fxsound.com/u/Tarek_Hasan)\
**Post date:** [September 30, 2023, 5:09am UTC](https://forum.fxsound.com/t/linux-version/1996/12 "2023-09-30T05:09:18Z")

</div>

Hey, I forget to mention another powerful equalizer for linux; [JamesDSP](https://flathub.org/apps/me.timschneeberger.jdsp4linux). It has few more specialized features than Easy Effects, also supports both PipeWire and PulseAudio.

---

<div class="post-metadata">

**Author:** ![doolhoofd](https://yyz2.discourse-cdn.com/flex030/user_avatar/forum.fxsound.com/doolhoofd/32/1131_2.png) [@doolhoofd](https://forum.fxsound.com/u/doolhoofd)\
**Post date:** [December 14, 2023, 1:08am UTC](https://forum.fxsound.com/t/linux-version/1996/13 "2023-12-14T01:08:55Z")

</div>

> <https://github.com/fxsound2/fxsound-app/issues/19>
>
> A lot of forum users have requested the creation/development of versions of FxSo…und for other operating systems, such as: 
> 
> 1. Mac/iOS, 
> 2. Android, 
> 3. Linux, 
> 4. Windows phones;
> Besides these, there were also requests for a "portable" version of FxSound, a "sideloadable" version, etc..

---

<div class="post-metadata">

**Author:** ![JustMe](https://avatars.discourse-cdn.com/v4/letter/j/f0a364/32.png) [@JustMe](https://forum.fxsound.com/u/JustMe)\
**Post date:** [May 12, 2025, 10:35pm UTC](https://forum.fxsound.com/t/linux-version/1996/14 "2025-05-12T22:35:54Z")

</div>

With the end of Windows 10 approaching many users will be switching to a Linux distro. Any plans to make a Linux version for FxSound?

---

<div class="post-metadata">

**Author:** ![Antman](https://avatars.discourse-cdn.com/v4/letter/a/eb8c5e/32.png) [@Antman](https://forum.fxsound.com/u/Antman)\
**Post date:** [May 17, 2025, 3:13am UTC](https://forum.fxsound.com/t/linux-version/1996/15 "2025-05-17T03:13:42Z")

</div>

If a linux package was available, I would have one less reason to use Windows. I am here now only because wayland does not have a native method of presenting a virtual keyboard on the desktop. I forget the technical limitation at the ‘root’ of the problem but there is no scalable virtual keyboard.

When might I reasonably expect the release of FxKeyboard?

---

<div class="post-metadata">

**Author:** ![jdr54](https://avatars.discourse-cdn.com/v4/letter/j/a87d85/32.png) [@jdr54](https://forum.fxsound.com/u/jdr54)\
**Post date:** [January 7, 2026, 8:57pm UTC](https://forum.fxsound.com/t/linux-version/1996/16 "2026-01-07T20:57:08Z")

</div>

Could you recommend a Linux (Ubuntu) equivalent for FXSound?

---

<div class="post-metadata">

**Author:** ![jdr54](https://avatars.discourse-cdn.com/v4/letter/j/a87d85/32.png) [@jdr54](https://forum.fxsound.com/u/jdr54)\
**Post date:** [January 7, 2026, 9:00pm UTC](https://forum.fxsound.com/t/linux-version/1996/17 "2026-01-07T21:00:51Z")

</div>

Same here. I was wondering if there’s an FxSound equivalent for Ubuntu?

---

<div class="post-metadata">

**Author:** ![NGNL](https://avatars.discourse-cdn.com/v4/letter/n/e495f1/32.png) [@NGNL](https://forum.fxsound.com/u/NGNL)\
**Post date:** [March 11, 2026, 1:35am UTC](https://forum.fxsound.com/t/linux-version/1996/18 "2026-03-11T01:35:18Z")

</div>

Still waiting on the Linux version. I recently switched from Windows 10 to Bazzite. I miss the clarity slider on Fxsound a lot

---

<div class="post-metadata">

**Author:** ![bvijay](https://yyz2.discourse-cdn.com/flex030/user_avatar/forum.fxsound.com/bvijay/32/84_2.png) [@bvijay](https://forum.fxsound.com/u/bvijay)\
**Post date:** [March 12, 2026, 5:00pm UTC](https://forum.fxsound.com/t/linux-version/1996/19 "2026-03-12T17:00:26Z")

</div>

There has been multiple requests on Linux support. Based on the priority of other Windows issues and feature requests, we can consider extending support on Linux. We need to start with removing any Windows specific code in our DSP and make it cross platform. We will keep the forum posted on the developments.

---

<div class="post-metadata">

**Author:** ![BeeAnon](https://avatars.discourse-cdn.com/v4/letter/b/ecb155/32.png) [@BeeAnon](https://forum.fxsound.com/u/BeeAnon)\
**Post date:** [March 16, 2026, 6:49pm UTC](https://forum.fxsound.com/t/linux-version/1996/20 "2026-03-16T18:49:04Z")

</div>

Literally ditto, Since windows Newest “feature” is bricking the entire hard drive by enabling the bit locker feature and then scrambling the machines TPM…

[Next page](https://forum.fxsound.com/t/linux-version/1996.md?page=2)
