# Latest version completely bricked my audio balancing

**URL:** <https://forum.fxsound.com/t/latest-version-completely-bricked-my-audio-balancing/6112>\
**Category:** Get Help\
**Created:** [November 22, 2025, 2:04pm UTC](https://forum.fxsound.com/t/latest-version-completely-bricked-my-audio-balancing/6112 "2025-11-22T14:04:38Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![adrianthe402nd](https://avatars.discourse-cdn.com/v4/letter/a/e9bcb4/32.png) [@adrianthe402nd](https://forum.fxsound.com/u/adrianthe402nd)\
**Post date:** [November 22, 2025, 2:04pm UTC](https://forum.fxsound.com/t/latest-version-completely-bricked-my-audio-balancing/6112/1 "2025-11-22T14:04:38Z")

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So the latest update somehow completely messed up my audio balancing, with one ear sounding louder than the other (and vice versa)

I’ve tried everything from installing older FXSound versions, to reinstalling my audio drivers

EDIT: I’ve figured it out, one of the latest Windows 10 ESU updates somehow re-enabled spatial audio by default
