# Discord audio routing stopped working correctly with FxSound after a recent update

**URL:** <https://forum.fxsound.com/t/discord-audio-routing-stopped-working-correctly-with-fxsound-after-a-recent-update/6888>\
**Category:** Get Help\
**Created:** [September 21, 2026, 9:20pm UTC](https://forum.fxsound.com/t/discord-audio-routing-stopped-working-correctly-with-fxsound-after-a-recent-update/6888 "2026-09-21T21:20:22Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Alucard](https://avatars.discourse-cdn.com/v4/letter/a/7feea3/32.png) [@Alucard](https://forum.fxsound.com/u/Alucard)\
**Post date:** [September 21, 2026, 9:20pm UTC](https://forum.fxsound.com/t/discord-audio-routing-stopped-working-correctly-with-fxsound-after-a-recent-update/6888/1 "2026-09-21T21:20:22Z")

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Hi,

I have a specific audio-routing problem with FxSound and Discord that started approximately **10 days ago**.

The important part is that **this setup was working correctly before**. I have been using FxSound with this configuration for quite some time. There were occasional minor endpoint-switching issues, partly related to my HyperX headset, but I was still able to use different audio devices normally. For example, I could have general PC/game audio playing through my monitor/speakers while Discord voice chat was playing through my HyperX headset.

The problem appeared recently, and I cannot get the previous behavior back.

My setup:

- **HyperX Cloud III S Wireless** headset
- **Creative Pebble** speakers
- **HyperX NGENUITY**
- Windows 11
- Discord
- FxSound

Here is my current configuration.

**FxSound:**

- Playback Device → **Creative Pebble speakers**

**Discord → Voice & Video:**

- Input → **Windows Default** (my HyperX/NGENUITY microphone)
- Output/Speaker → **HyperX Cloud III S Wireless**

With FxSound **turned on** , my normal PC audio plays correctly through the speakers.

However, if someone calls me on Discord:

- My microphone works normally.
- The other person can hear me.
- **I cannot hear the other person through my HyperX headset.**

There are two ways I can make the incoming Discord voice audible:

1. Change Discord’s output from the HyperX headset to my speakers.  
→ Then I can hear the other person through the speakers.
2. Change FxSound’s Playback Device from the speakers to the HyperX headset.  
→ Then I can hear the other person through the HyperX headset.

However, changing FxSound’s Playback Device to the HyperX headset also moves the **entire audio output processed by FxSound** to the headset. This means my game/general PC audio also goes to the headset instead of the speakers.

There is another very important detail:

If I **turn FxSound OFF** (using the FxSound ON/OFF function, without exiting/closing the application), the problem goes away and I can use the audio devices normally.

So, with FxSound turned OFF, I can have:

**Game/general PC audio → Speakers**  
**Discord voice → HyperX headset**

which is exactly what I want.

This is why I believe something has changed recently in how FxSound handles its playback endpoint or Discord audio routing.

For the first period after setting everything up, this worked correctly. I did have some occasional endpoint-switching issues, partly related to the HyperX headset, but the actual audio routing between applications worked. I could, for example, have audio from my monitor/other PC sources playing normally while Discord voice was coming through the HyperX headset.

**The current behavior only started approximately 10 days ago.**

Could a recent FxSound update have changed the way the FxSound virtual playback device handles application-specific audio routing or Discord?

Is there a known issue with Discord + FxSound in recent versions?

I would really appreciate it if someone from the FxSound team could take a look at this, because **the exact same setup was working before the recent change** , and simply turning FxSound OFF restores the expected behavior.

Thanks!

p.s: I ve checked a bit the forum for similar problems,the one suggesting about Experimental/legacy seems to not be the case for me cause Discord doesnt have that Subsystem anymore,therefore i couldnt be able to change that and cause the problem or change it and fix it.

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**Author:** ![bvijay](https://yyz2.discourse-cdn.com/flex030/user_avatar/forum.fxsound.com/bvijay/32/84_2.png) [@bvijay](https://forum.fxsound.com/u/bvijay)\
**Post date:** [September 23, 2026, 9:24am UTC](https://forum.fxsound.com/t/discord-audio-routing-stopped-working-correctly-with-fxsound-after-a-recent-update/6888/2 "2026-09-23T09:24:22Z")

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In System \> Sound \> Volume mixer, please check the Output device set for Discord. If it is set to Default, then Discord could be trying to use FxSound. So change it to HyerX headset.
