# Any chance for development for Android

**URL:** https://forum.fxsound.com/t/any-chance-for-development-for-android/1567
**Category:** Share Feedback
**Created:** [December 31, 2022, 7:41pm UTC](https://forum.fxsound.com/t/any-chance-for-development-for-android/1567 "2022-12-31T19:41:55Z")
**Posts on this page:** 1
**Showing post:** 2

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### Author: ![doolhoofd](https://yyz2.discourse-cdn.com/flex030/user_avatar/forum.fxsound.com/doolhoofd/32/1131_2.png) [@doolhoofd](https://forum.fxsound.com/u/doolhoofd)
#### Post date: [December 31, 2022, 9:33pm UTC](https://forum.fxsound.com/t/any-chance-for-development-for-android/1567/2 "2022-12-31T21:33:34Z")

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Hi JustYou,  
Development was recently taken up again, so, yes, there’s a possibility.  
Please also post your wishes here:

> [@FxSound for Android](https://forum.fxsound.com/t/fxsound-for-android/43):
>
> Unfortunately Android prevents us from using FxSound processing on all audio on the device. The only work-around would be to create an FxSound music player. You could upload your own music files and we can offer the options to import tracks from streaming services like YouTube, Spotify, and Amazon Music (need to verify if we can import Apple Music songs). The other non-ideal option would to be to create an EQ that doesn’t use FxSound processing, but it would have the FxSound brand.

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