# 2 points of feedback.

**URL:** <https://forum.fxsound.com/t/2-points-of-feedback/6347>\
**Category:** Share Feedback\
**Created:** [March 11, 2026, 3:22pm UTC](https://forum.fxsound.com/t/2-points-of-feedback/6347 "2026-03-11T15:22:28Z")\
**Posts on this page:** 20\
**Page:** 1

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**Author:** ![Inoshiro](https://avatars.discourse-cdn.com/v4/letter/i/a9adbd/32.png) [@Inoshiro](https://forum.fxsound.com/u/Inoshiro)\
**Post date:** [March 11, 2026, 3:22pm UTC](https://forum.fxsound.com/t/2-points-of-feedback/6347/1 "2026-03-11T15:22:28Z")

</div>

1: Why does the concept of + and - zero exist in the inferface? It’s really counter-intuitive, given that zero is never + or -. At best, it might be said to be a thing which you can multiply with – but that result is undefined. Even sqrt(-1) \* 0 … is undefined. Where is this extra-dimensionality coming from?

2: On this page ( [Contribute | Join and Support Sound Innovation — FxSound](https://www.fxsound.com/contribute) ), under “Company”, there is a hyperlink titled “Forum” with URI [https://www.forum.fxsound.com/](https://www.forum.fxsound.com/) … the actual URI is [https://forum.fxsound.com/](https://forum.fxsound.com/) .. this should also be corrected.

Thanks. Love the program otherwise.

![2026-03-07- why does +0 and -0 exist in the inferface FXSound](https://canada1.discourse-cdn.com/flex030/uploads/fxsound/original/2X/5/54eede385b6024c403187764c3b5031048e1b626.png)

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**Author:** ![james](https://yyz2.discourse-cdn.com/flex030/user_avatar/forum.fxsound.com/james/32/2294_2.png) [@james](https://forum.fxsound.com/u/james)\
**Post date:** [March 11, 2026, 3:27pm UTC](https://forum.fxsound.com/t/2-points-of-feedback/6347/2 "2026-03-11T15:27:01Z")

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Thanks for the feedback! The first point makes sense. Second point is fixed.

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**Author:** ![bvijay](https://yyz2.discourse-cdn.com/flex030/user_avatar/forum.fxsound.com/bvijay/32/84_2.png) [@bvijay](https://forum.fxsound.com/u/bvijay)\
**Post date:** [March 19, 2026, 4:02pm UTC](https://forum.fxsound.com/t/2-points-of-feedback/6347/3 "2026-03-19T16:02:39Z")

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+0 is fixed to 0 in the beta release v1.2.8.0

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**Author:** ![coreywillei](https://avatars.discourse-cdn.com/v4/letter/c/9e8a1a/32.png) [@coreywillei](https://forum.fxsound.com/u/coreywillei)\
**Post date:** [March 26, 2026, 4:30am UTC](https://forum.fxsound.com/t/2-points-of-feedback/6347/4 "2026-03-26T04:30:05Z")

</div>

i wonder if value’s increment of 0.5 +/- is possible in the future? reason here is I just wanted to try some EQ floating around the internet which they oftentimes comes with some decimal(s) (currently I have some value in 1.5 or -2.5 dB in .fac file, but since GUI doesn’t show decimals, it seems the values are being rounded up)… It’d be fun to try out the “raw” EQ i found online now and then, but this isn’t a need just a feature idea/request from me.\[1\]

* * *

1. unless you’d like me to go full out drama queen 😛

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**Author:** ![coreywillei](https://avatars.discourse-cdn.com/v4/letter/c/9e8a1a/32.png) [@coreywillei](https://forum.fxsound.com/u/coreywillei)\
**Post date:** [March 26, 2026, 4:39am UTC](https://forum.fxsound.com/t/2-points-of-feedback/6347/5 "2026-03-26T04:39:27Z")

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> [@Inoshiro](#):
>
> ![2026-03-07- why does +0 and -0 exist in the inferface FXSound](https://canada1.discourse-cdn.com/flex030/uploads/fxsound/original/2X/5/54eede385b6024c403187764c3b5031048e1b626.png)

also I wonder if -0 +0 here could mean there’s decimals value in the play? and also could you explain if “Master Gain” is same as “preamp gain”? @bvijay sorry I cant ever shut up the questions in my head at night…

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**Author:** ![coreywillei](https://avatars.discourse-cdn.com/v4/letter/c/9e8a1a/32.png) [@coreywillei](https://forum.fxsound.com/u/coreywillei)\
**Post date:** [March 26, 2026, 4:44am UTC](https://forum.fxsound.com/t/2-points-of-feedback/6347/6 "2026-03-26T04:44:40Z")

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also i’m so sorryyy last question, could you tell me what does fxsound’s “internal AUX jack” do to mic device? (I use HyperX Quadcast here and almost never ever use built-in headphone’s mic) @bvijay thank you, muah \<3

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<div class="post-metadata">

**Author:** ![Inoshiro](https://avatars.discourse-cdn.com/v4/letter/i/a9adbd/32.png) [@Inoshiro](https://forum.fxsound.com/u/Inoshiro)\
**Post date:** [June 3, 2026, 6:56am UTC](https://forum.fxsound.com/t/2-points-of-feedback/6347/7 "2026-06-03T06:56:46Z")

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Well, you can do that. Remember, if you want to have an equalizer that moves in 0.5 unit increments, you simply multiply the values by 2 and then enter the results as the level.

EG:

- I want to try 0.5, 1.0, 1.5.  
_multiply by 2_

- Enter values 1, 2, 3.

You do not need to adjust the program. You just need to multiply by 2.

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<div class="post-metadata">

**Author:** ![Inoshiro](https://avatars.discourse-cdn.com/v4/letter/i/a9adbd/32.png) [@Inoshiro](https://forum.fxsound.com/u/Inoshiro)\
**Post date:** [June 3, 2026, 6:57am UTC](https://forum.fxsound.com/t/2-points-of-feedback/6347/8 "2026-06-03T06:57:21Z")

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No. 0 is 0. + and - zero are not concepts in mathematics.

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<div class="post-metadata">

**Author:** ![Inoshiro](https://avatars.discourse-cdn.com/v4/letter/i/a9adbd/32.png) [@Inoshiro](https://forum.fxsound.com/u/Inoshiro)\
**Post date:** [June 3, 2026, 6:59am UTC](https://forum.fxsound.com/t/2-points-of-feedback/6347/9 "2026-06-03T06:59:19Z")

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> [@coreywillei](#):
>
> “internal AUX jack” do to mic device?

The software is describing an input port that is on your soundcard. It should also have listings for other inputs (such as microphones).

So, it doesn’t “do” something to the mic device. Rather, like the mic device, it is an input for sound.

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**Author:** ![coreywillei](https://avatars.discourse-cdn.com/v4/letter/c/9e8a1a/32.png) [@coreywillei](https://forum.fxsound.com/u/coreywillei)\
**Post date:** [June 3, 2026, 5:17pm UTC](https://forum.fxsound.com/t/2-points-of-feedback/6347/10 "2026-06-03T17:17:51Z")

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> [@Inoshiro](#):
>
> EG:
> 
> - I want to try 0.5, 1.0, 1.5.  
> _multiply by 2_
> 
> - Enter values 1, 2, 3.
> 
> You do not need to adjust the program. You just need to multiply by 2.

—This interestingly makes sense, though I want to challenge your idea a bit here. From what you mentioned, the band with .5 increments gets `x2`, but how do you adjust the other bands and the master gain while still _`keeping it the same`_?

```yaml
For example:
#we'll use 10 bands from 32.5hz to 16k (but disregard the frequency for now)
[+1] [+2] [+2] [-2.5] [1.5] [.5] [+1] [+3] [+2] [0]
After x2 the [.5] bands 
 [+1] [+2] [+2] [-5] [3] [1] [+1] [+3] [+2] [0]

```

Do you still think this is the same? if we then multiply every other bands as x2,  
still that would mean amping up the boost/cut pretty “roller coaster” style here:

```yml
 [+2] [+4] [+4] [-5] [3] [1] [+2] [+6] [+4] [0]

```

—— As you can see now we got +6 as highest while -5 is the lowest. Yet we still haven’t mentioned about the clipping this might cause.

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**Author:** ![coreywillei](https://avatars.discourse-cdn.com/v4/letter/c/9e8a1a/32.png) [@coreywillei](https://forum.fxsound.com/u/coreywillei)\
**Post date:** [June 3, 2026, 5:21pm UTC](https://forum.fxsound.com/t/2-points-of-feedback/6347/11 "2026-06-03T17:21:23Z")

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> [@Inoshiro](#):
>
> The software is describing an input port that is on your soundcard. It should also have listings for other inputs (such as microphones).
> 
> So, it doesn’t “do” something to the mic device. Rather, like the mic device, it is an input for sound.

hope this clears up the confusion of FXsound `processing` input audio, I would naturally conclude that it if no processing happened, then it cannot be _“an input for sound.”_ :

> [@FXSound picking up computer audio rather than microphone](https://forum.fxsound.com/t/fxsound-picking-up-computer-audio-rather-than-microphone/5065/6):
>
> I’m not 100% sure if this is the problem you’re running into, but FxSound doesn’t process input audio.

\*_There’s no questioning about fxsound doesn’t process input/mic, I just wonder why the AUX jack “device” exists is all, though it appears to do nothing at all_

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**Author:** ![coreywillei](https://avatars.discourse-cdn.com/v4/letter/c/9e8a1a/32.png) [@coreywillei](https://forum.fxsound.com/u/coreywillei)\
**Post date:** [June 3, 2026, 5:48pm UTC](https://forum.fxsound.com/t/2-points-of-feedback/6347/12 "2026-06-03T17:48:04Z")

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> [@Inoshiro](#):
>
> No. 0 is 0. + and - zero are not concepts in mathematics.

yes so I agree with you on this front, `an absolute Zero will be Zero regardless since 0x(-1)=0x(+1)`–zero is neither bigger or smaller than itself  
buuuuut in computing—e.g JS\[1\], there’s a concept called _ **“Signed Zero”** _, I also linked an article briefly explaining why `-0` and `+0` even exist! [Identifying Negative Zero— by EmNudge at dev.to](https://dev.to/emnudge/identifying-negative-zero-2j1o)

> [@coreywillei](#):
>
> also I wonder if -0 +0 here could mean there’s decimals value in the play?

—_in this case, what I implied here is only a hypothesis to explain that \<`-0` and `+0`\> might be resulted from rounding up/down the `[-/+ 0.x]`\[2\] to [**ZERO**], since we know the GUI does not display decimals. (e.g, ~~`0.23124`~~ —\>rounding down—\> `+0`)_

* * *

1. javascript 

2. x=value decimal(s)

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<div class="post-metadata">

**Author:** ![Inoshiro](https://avatars.discourse-cdn.com/v4/letter/i/a9adbd/32.png) [@Inoshiro](https://forum.fxsound.com/u/Inoshiro)\
**Post date:** [June 5, 2026, 8:07am UTC](https://forum.fxsound.com/t/2-points-of-feedback/6347/13 "2026-06-05T08:07:44Z")

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I see your point here. Half-decibel tweaking is possible with the \*2, but you also have to be cognizant of the main gain and output. My suggestion was just a possible solution, and it sounds like that’s not a solution useful to you for the scenario you describe.

I’m sure it’s possible to use 0.5 intervals, if the software is modified to have that be an option.

{ I’m assuming the unit for those numbers is decibel; it’s not explicitly notated as such in the UI, so this might be wrong as an approach to adding this behaviour to the software as there might be further work around units }

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<div class="post-metadata">

**Author:** ![Inoshiro](https://avatars.discourse-cdn.com/v4/letter/i/a9adbd/32.png) [@Inoshiro](https://forum.fxsound.com/u/Inoshiro)\
**Post date:** [June 5, 2026, 8:09am UTC](https://forum.fxsound.com/t/2-points-of-feedback/6347/14 "2026-06-05T08:09:47Z")

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Uh-huh. And ‘signed zero’ much like anything we use to model reality, is a model of reality – not the reality itself.

0 is 0. There is no such thing as +0 and -0. Just because we can make an algorithmic mathematical logic system that can model +0 and -0, does not mean those concepts exist. The concept of flat Earth is a concept, and it doesn’t exist either.

Sure, there are computer models that differ – but they are just models. They do not reflect reality.

(A general aside about science; they don’t call astronomy “telescope science” – but they do call information science “computer science” … the computer is just a tool that a scientist in that discipline uses; it is not the be-all-end-all truth. Telescopes aren’t what define stars. Computers aren’t what define information)

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<div class="post-metadata">

**Author:** ![Inoshiro](https://avatars.discourse-cdn.com/v4/letter/i/a9adbd/32.png) [@Inoshiro](https://forum.fxsound.com/u/Inoshiro)\
**Post date:** [June 5, 2026, 8:19am UTC](https://forum.fxsound.com/t/2-points-of-feedback/6347/15 "2026-06-05T08:19:48Z")

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> [@coreywillei](#):
>
> \*_There’s no questioning about fxsound doesn’t process input/mic, I just wonder why the AUX jack “device” exists is all, though it appears to do nothing at all_

That’s a good point. Are you able to provide screenshots of your audio configuration and FX Sound window that displays this information?

The UI of FXSound as I use it, has multibanding EQing with ‘flavour knobs’ on the LHS which tweak parameters. The top left is profile for the EQing and flavour. Top right is an output soundcard destination (hardware or software).

I do not know why an input device would show up (MIC or AUX).

Perhaps with more information, it’ll make sense.

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<div class="post-metadata">

**Author:** ![coreywillei](https://avatars.discourse-cdn.com/v4/letter/c/9e8a1a/32.png) [@coreywillei](https://forum.fxsound.com/u/coreywillei)\
**Post date:** [June 6, 2026, 5:43pm UTC](https://forum.fxsound.com/t/2-points-of-feedback/6347/16 "2026-06-06T17:43:38Z")

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> [@Inoshiro](#):
>
> That’s a good point. Are you able to provide screenshots of your audio configuration and FX Sound window that displays this information?
> 
> The UI of FXSound as I use it, has multibanding EQing with ‘flavour knobs’ on the LHS which tweak parameters. The top left is profile for the EQing and flavour. Top right is an output soundcard destination (hardware or software).
> 
> I do not know why an input device would show up (MIC or AUX).
> 
> Perhaps with more information, it’ll make sense.

* * *

I think I was pretty straight forward as KISS\[1\] in previous citation, but well, maybe they did implement this **“Major change”** — per mr.@bvijay, without announcing it (or i just can’t read who knows lol).

> [@Just want to suggest](https://forum.fxsound.com/t/just-want-to-suggest/6182/2):
>
> Hi @x26dotgames , Thanks for your suggestion on enhancing audio input. This will be a major change in our audio driver and application. With our limited resources for development, we are not in a position to do this immediately. We will keep this in our list of future enhancements and get to it after completing our present list of higher priority features and bug fixes.

—### I linked the comment earlier from mr.@james’s—the project’s owner\[2\] in case you miss it

> [@FXSound picking up computer audio rather than microphone](https://forum.fxsound.com/t/fxsound-picking-up-computer-audio-rather-than-microphone/5065/6):
>
> I’m not 100% sure if this is the problem you’re running into, but FxSound doesn’t process input audio.

So bottom lines, they can help you clarify any further questions regarding this, I wouldn’t say I made a “point” though, it wasn’t a guess, I took words out of the project’s members’ mouth and serve it up a platter was all lol. So kinda sol cuz there’s nothing I can do here to provide more sense to this piece of info.

* * *

1. keep it stupid simple 

2. or if my memory serves me right, he took over this project in honor of his dad—the founder? _sry brain got rotten with the 5s focus span nowadays_

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<div class="post-metadata">

**Author:** ![coreywillei](https://avatars.discourse-cdn.com/v4/letter/c/9e8a1a/32.png) [@coreywillei](https://forum.fxsound.com/u/coreywillei)\
**Post date:** [June 6, 2026, 6:51pm UTC](https://forum.fxsound.com/t/2-points-of-feedback/6347/17 "2026-06-06T18:51:58Z")

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> [@2 points of feedback.](https://forum.fxsound.com/t/2-points-of-feedback/6347/14):
>
> Uh-huh. And ‘signed zero’ much like anything we use to model reality, is a model of reality – not the reality itself. 0 is 0. There is no such thing as +0 and -0. Just because we can make an algorithmic mathematical logic system that can model +0 and -0, does not mean those concepts exist. The concept of flat Earth is a concept, and it doesn’t exist either. Sure, there are computer models that differ – but they are just models. They do not reflect reality. (A general aside about science;…

* * *

I’m sorry babes but you lost me here at the point you’re trying to cook up, while I simple was being a 5 secs smart ass mode and purely go “did you know?”, it might appear you took it quite somewhere deeper and go “debate” mode. Which i’m a known biatch for “ya want smoke I got them” 🥴

* * *

1st off i’m gonna hold your hands i’m sorry but though it is long message you got there, it kind of “writing bunch of nothing”—no personal shades just blunt, but the read got me like `so the point is there but it isn't there?`

* * *

> And ‘signed zero’ much like anything we use to model reality, is a model of reality – not the reality itself.

–first of all i’m not sure if you read the short article that I linked about the concept because… unfortunately, again, it exists. Here’s what I immediately think about in your first sentence already:

```yml
user: I never touch javascript nor will I ever feel the need to, but
shit doesn't feel real cuz, it doesn't look real.
js coders: well shit ig we've been smoking too much, damn, we lost touch of
reality. Btw computer isn't real cuz it's not math, just a bunch of 
---10101010101010101010101010101010---- Twonaries🥴

```

— _also my whole point in previous response literally reference the `[-0]` and `[+0]` checkpoint-methodology if you notice, it didn’t even smoke one ounce of math, just programmatically:_**[beep beep is it [0] yet?]**—**[beeeeep nope close but still less than 0, don’t feel like writing decimals rn​😑, it’s still [-0] bro]**

* * *

```auto
///*So for the rest of your msg denying reality here*///

```

idk man what you tryna cook up with the rest of your message… yes, `flat-earth` are dumb I’ll stand with you on that, but never have I ever seen or ridden a giraffe nor ever feel like I want to know them long neck exist, but there’s none grass left in the pantry for me to smoke up and say “nah, they’re concept, people made that shit up” (think of it like: `human walking on moon isn't real`, sure, I think people’s dumb for believing that, but i got nothing to confidently deny the “reality” of it all unlike you sir.

–You see my shits are citated and fact based while you can’t stop writing same of the nothing, it is what AI’s worshipers\[1\] call “hallucinating loops” or like the one testing benchmark name it “how much can I make them bs-ing”… i’m sorry again for bluntly worded things this way, but my last name was never ✨Pleaser​✨ :'/

* * *

!\<----my last shot in the pistol----\>

```diff
-if the recipe had ham, it would be a BrItIsH carbonara.

```

well 💅🏻

 ![image](https://canada1.discourse-cdn.com/flex030/uploads/fxsound/original/2X/3/3e8e979959224f6c816761b6c874dc84dcdba054.jpeg)

> [Youtube - Gino D’Acampo “If my Grandmother had wheels she would have been a bike”](https://www.youtube.com/watch?v=A-RfHC91Ewc)

!\</----Shot----\>

* * *

1. i’m a fan but not a stan 🙂‍↔️

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<div class="post-metadata">

**Author:** ![coreywillei](https://avatars.discourse-cdn.com/v4/letter/c/9e8a1a/32.png) [@coreywillei](https://forum.fxsound.com/u/coreywillei)\
**Post date:** [June 6, 2026, 7:08pm UTC](https://forum.fxsound.com/t/2-points-of-feedback/6347/18 "2026-06-06T19:08:07Z")

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> [@Inoshiro](#):
>
> I’m sure it’s possible to use 0.5 intervals, if the software is modified to have that be an option.

```html
<Remark: sir math it out for me then... the math isnt mathing if you're 
-----------------------------------------------just **Sure** >

```

//_think of it this way, the dudes that trying to calculate APY or annual  
interests rate for the total sum of a 5 years terms 10k_//  
– they usually think it’s 3.6%x5x10 and think they cooked it up good.

```html
<that> 
     <is>"very"</is>
     <is>"big"</is>
     <is>"SOL"</is>
</that>

```

### Disclosure:

~~_ **The codes are all real except for the part that I obviously bullshitted up** _~~

* * *

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<div class="post-metadata">

**Author:** ![Inoshiro](https://avatars.discourse-cdn.com/v4/letter/i/a9adbd/32.png) [@Inoshiro](https://forum.fxsound.com/u/Inoshiro)\
**Post date:** [June 7, 2026, 9:23am UTC](https://forum.fxsound.com/t/2-points-of-feedback/6347/19 "2026-06-07T09:23:00Z")

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Sorry. I don’t understand what you’re trying to say.

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<div class="post-metadata">

**Author:** ![Inoshiro](https://avatars.discourse-cdn.com/v4/letter/i/a9adbd/32.png) [@Inoshiro](https://forum.fxsound.com/u/Inoshiro)\
**Post date:** [June 7, 2026, 9:25am UTC](https://forum.fxsound.com/t/2-points-of-feedback/6347/20 "2026-06-07T09:25:16Z")

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Debate mode?

I took your question seriously and tried to answer it.

[Next page](https://forum.fxsound.com/t/2-points-of-feedback/6347.md?page=2)
